OK, OK, so it’s not a Sony camera. So, why am I writing about it? Well I think it’s very interesting and Sony don’t have anything quite like it.
Fujifilm have announced that they are developing a digital cinema camera that is based on their large format GFX-100II digital stills camera. They say it’s “in development” but they have been showing samples at InterBee in Japan and there are pictures of it on the Fujifilm website, so it can’t be all that far from being launched.
The sensor in the GFX-100II is a huge 43.8 x 32.9 mm large format sensor with 102MP. It’s not quite as big as some medium format cameras, but it is 1.7x larger than a full frame sensor.
The sensor is made by Sony and it’s a great shame that Sony haven’t put this into a camera, although Sony would have to come up with a new very clever lens mount system if they wanted to allow owners of existing E-Mount lenses to use them to shoot cropped.
In the GFX-100II Fujifilm do some very clever things with the sensor such as offering the ability to choose between a slower (possibly 14 bit) readout that gives increased dynamic range, a touch less noise and additional tonal information or a faster readout speed (that is probably 12 bit) with much less rolling shutter but also slightly less dynamic range. At least they give you the choice and you can switch between the readout modes depending on what each shot needs the most.
LOTS OF SCAN MODES:
You can shoot using the full sensor width at 4K or with a special 5.8K 2.35:1 scan mode and when used like this with a suitable lens such as the Fujifilm GF 55mm f1.7 the results are gorgeous. Take a look at the film below, shot with the GFX-100II.
If you want to shoot at 8K this is also possible by cropping the sensor to very slightly less than Full Frame. And then from this you could also shoot Super 35 at around 5.7K after cropping. Additionally the camera has several anamorphic shooting modes including open gate 3:2. So, that large format sensor opens up lots of possibilities, you are not limited to large format, Full Frame and Super 35 are possible and look great.
ADAPTABLE LENS MOUNT:
The GFX lens mount can easily be adapted to PL, Canon EF, Nikon, M42 and many others. Looking at the pictures the Eterna has a locking version of the GFX mount. The camera has special modes for the Fuji Premista lenses and Fujifilm say they are working on power zooms and other lenses for the Eterna.
The side of the Fujifilm Eterna Digital Cinema Camera
RECORDING CODECS
Recording codecs in the GFX-100II include internal ProRes, H265 and H264, so plenty of decent options and its even possible to output raw to an Atomos recorder at up to 8K. I would expect to see all of these same options in the Eterna and the quality of the H265 encoder is extremely good with the ability to choose between I frame only and Lon GoP at a wide range of compression ratios.
CONNECTIVITY
Looking at the pictures of the Eterna you can see that it has an SDI out, HDMI out, Ethernet, Genlock and timecode connectors. There are also lemo connectors and hirose connectors – presumably for accessory power and lens options.
The front of the Fujifilm Eterna Digital Cinema Camera
EDIT- It has been revealed that it does have a built in ND filter.
And the name – Eterna. Well that comes from one of the film stocks that Fujifilm used to make and it’s also one of the built in film look presets that the camera has.
It’s been a long time since Sony launched an XDCAM camcorder, but here it is, the new PXW-X200 along with the similar but ever so slightly lower spec HXR-NX800 NXCAM (basically missing the SDI out and won’t have MXF recording).
Sony’s new PXW-Z200 camcorder.
Why release 2 new cameras with smallish 1″ sensors in a market dominated by super 35mm and full frame cameras?
It’s all abut the lens!
Well a lot comes down to the lens. As many will know you cannot get small, fast, light weight zooms with a very big zoom ranges for the bigger sensor cameras. The laws of physics and optics get in the way. But, build a camera with a smaller sensor with an integrated lens and you can have a big zoom range in a very compact and lightweight package. This type of camera can be very handy for news and documentary production and a market for them still exists. Those that shoot weddings and events will also find the ability to get a wide range of different shots from one position beneficial.
The Z200 and the NX800 both feature a Sony G series lens that will give the equivalent field of view to a 24-480mm lens on a Full Frame sensor. This is a 20x power zoom lens with maximum apertures of F2.8 (wide) and F4.5 (telephoto). If you need a longer reach then you can combine the optical zoom with Sony’s electronic Clear Image zoom function to gain an additional 1.5x or 2x.
Taken with a Sony Z200 at 474mmAnd now zoomed all the way out to a wider shot. You can’t do this with an FX6 or FX9 with a single lens and smooth zoom between the two shots.
Stabilisation.
The lens is optically stabilised and in addition to the optical stabilisation you can add Sony’s electronic Active Stabilisation to help combat camera shake and unwanted movements. There is a small crop when you use the Active mode and it can’t be used when shooting at 100fps or higher.
AI Autofocus and object tracking.
The new sensor has 475 phase detection sites covering 81% of the sensor.
Throw in a good dose of Sony’s excellent AI enhanced auto focus and object tracking and getting great shots in a wide range of scenarios becomes easier than possible with previous generations of similar cameras. The camera can identify and track not only faces but the profile of a human, so the AF can follow a moving person whether they are facing the camera or not.
Variable ND.
Behind the lens is Sony’s now almost universal variable ND filter which goes from 1/4 to 1/128th density – 2 stops to 7 stops of ND plus a clear position.
1.0-inch-type Exmor RS™ CMOS stacked sensor
Both cameras have a 5K, 14 megapixel 1.0-inch-type Exmor RS™ CMOS stacked sensor. There is a full oversampled 5K readout of the sensor when shooting at up to 60fps. I have not tried the camera yet, but these specs suggest that overall you should get reasonable sensitivity and decent noise performance. The back illuminated stacked sensors tend to have bigger pixels than non-stacked sensors with a similar pixel count as the readout circuits are separated and on different sensor layers from the photosites. The extra space for the readout circuits also allows for higher speed sensor readouts. If you want to shoot faster than 60fps then there is a small crop as the sensor appears to be read at 4K (23%) and then you can shoot at up to 120fps in 4K and 240fps in HD. The cameras use the same BIONZ XR processing as found in the most recent Sony Alpha and FX series cameras.
The HXR-NX800 and PXW-Z200 are very similar with only a few minor differences.
Recording Codecs.
Both new cameras both support a wide variety of recording formats including XAVC HS, XAVC S, XAVC SI, and XAVC HS Proxy (up to 16 Mbps). These will be recorded using the .mp4 wrapper in the same way that the FX series camera do. They also support proxy recording.
XAVC S-I, HS-L, S-L, HD/QFHD Recording
The PXW-Z200 will also support XAVC MXF recording through a future firmware update expected summer 2025.
The cameras record to Dual CFexpress Type-A/SD Card Slots, again this is the same as the Alpha and FX series cameras, so the same media can be used for both.
Gamma Curves and Colour Profiles.
The Z200 and NX800 include Sony’s popular S-Cinetone colour profile and this will help when using these cameras alongside cameras such as the FX3 or FX6.
These cameras do include Sony’s S-Cinetone colour science and colour profile. In addition there are profiles for ITU-709, Sony’s new 709Tone (matches previous generations of cameras) as well as HLG for direct to HDR applications. S-Log3 and the ability to add a LUT IS included via a flexible ISO shooting mode but I do have to wonder if the sensor actually has enough dynamic range to make full use of it.
Outputs and connectivity.
Both the HXR-NX800 and PXW-Z200 are equipped with various interfaces including HDMI Type A, USB Type-C™, LAN, and REMOTE terminals. The PXW-Z200 also has a 12G SDI output and TC input/output.
For audio there are two full size XLR connectors as well as an MI show on the top of the handle giving the ability to input up to 4 channels of audio.
The cameras also have built in RTMP/RTMPS or SRT streaming capabilities along with 2.5/5Ghz wifi connectivity.
Versatile file transfer options include HEVC (H.265) and AVC (H.264) codecs, automatic upload to the cloud or an FTP server, and the ability for proxy chunk for high-quality and secure file transfer.
Furthermore, by combining it with Sony’s new portable data transmitter, PDT-FP1, the two new camcorders can support higher quality streaming with the company’s proprietary QoS technology and Creators’ Cloud for enterprise services, including the camera linking cloud service, C3 Portal (paid service), XDCAM pocket, and the cloud broadcast system, M2 Live.
Monitoring.
The cameras have a folding 3.5″ LCD screen and a removable hood can be attached to the screen to create a sun shade.
The cameras have a folding 3.5″ LCD screen with a removable sun hood.
So who’s it for?
I guess this is the big question. We are seeing more and more organisations that would have once used cameras like the Z280 moving to large sensor cameras like the FX3, FX6 or even A7S3 because they prefer the way the images look. When you put a high quality photo lens on an FX3 it’s pretty easy to create good looking images. Plus an FX3 with a lens is cheaper than what a lot of “professional” camcorders used to cost.
These cameras are expected to be available September 2024 for a suggested retail price of $3,299.99 (USD) (EUR 3000), and$3,999.99 (USD) (EUR 3750), respectively. So, they are cheaper than previous similar cameras. But is that enough? A lot will depend on the actual image quality that these can deliver “in the wild”. How easy will an average camera operator find it to get a good looking image. That big 20x zoom range is certainly highly appealing, it would be great for something like filming a breaking news story – it would have been easier to take a camera like this to have shot the volcanoes in Iceland than a camera plus bag full of lenses. It will definitely appeal to those that shoot weddings and events as an all-round general purpose camera. So, who knows, maybe these will do well for Sony. Only time will tell and I look forward to testing one properly.
This was a passion project of mine. To film the stunning performance of “Earth Ritual” by the Of The Wild-Ecological Circus Collective. This was an act I first saw at Glastonbury in 2023 and I wanted to film it properly in a more controlled environment. I wanted to help give the act the publicity I feel it deserves, it’s very hard for contemporary circus acts to get funding these days.
Eloise and Ishita of Earth Ritual
So, I approached FujiFilm to see if they would fund the film and loan me a GFX-100 II to shoot it with. The GFX-100 II with it’s medium format 100MP sensor seemed to me to be the perfect match for this film.
Filming with the medium format Fujifilm GFX-100 II
The very large sensor, bigger than Full Frame giving me a very shallow depth of field, especially when shooting with the Fujifilm 55mm f1.7 lens. This, plus the smooth highlight roll off, combined with a warm look that I could get by shooting using F-Log2 with the 14 bit sensor readout mode gave a very organic looking image that was a great fit for this performance which centers around our relationship as human beings with the earth, plants and nature. I really love the way the images from this camera looks. Skin tones look beautifully textured, highlights are well rounded. The shadows are full of subtle details and also remarkably noise free.
The GFX-100 II delivers stunning looking skin tones.
The GFX-100II is a very interesting camera with many different scan modes available from the huge 43.8mm×32.9mm 100MP sensor. I did some test filming with the previous GFX-100 Mk 1 a few years ago and I loved the way the images from that camera looked. There is just something very nice from having a massively oversampled image.
For this shoot I could have used an 8K crop from the 11.6K wide sensor or a 5.8K 2.35:1 read from the full width of the sensor. But in the end I settled on the cameras 4K 17:9 recording mode which is downsampled from the full sensor width. This greatly downsampled readout mode delivers a beautifully clean yet immensely textured image at the F-Log2 base ISO of 1000 ISO. It uses the full width of the sensor so you can take advantage of the very wide field of view that even the 55mm lens will deliver. And then by shooting at 55mm and f1.7 you get a very shallow depth of field. When you downsample like this you get full 4:4:4 colour, so unlike the output from a more conventional 4K bayer sensor where there is less colour information than brightness information, the colour and brightness information from the GFX-100 II in this mode are equally balanced. This makes it highly gradeable.
An interesting feature of the GFX-100 II is the ability to change the sensor readout bit depth from 12 bit to 14 bit. When shooting video most camera sensors run at 12 bit. But the GFX-100 II can be set to a special F-Log2 Dynamic Range Priority mode that increases the bit depth of the sensor readout to 14 bit. This 14 bit readout increases the dynamic range and improves the textural qualities of the image. Considering that the pixels on the camera are very small, the dynamic range it delivers is impressively high, especially if you choose this enhanced readout mode.
However – nothing is ever free, the readout speed of the sensor is slower in this mode so there is a bit more rolling shutter. But, I think Fujifilm should be applauded for giving us users the ability to be able to choose between increased DR with more rolling shutter or reduced rolling shutter but a bit less DR. And you can mix the two modes within a project depending on how much motion you need to shoot. For some of the more dynamic shots in this film I turned it off to minimise any rolling shutter effects. I wish other manufacturers would give us this control.
Although I didn’t use them for this shoot, another item worth of note is the cameras built in film emulation presets. For this film I shot using F-Log2 to maximise the dynamic range and give myself the best grading flexibility. But if you don’t want to grade the GFX-100 II like many of the Fujifilm cameras includes a range of very pretty looking film emulation presets that mimic classic Fujifilm film stocks including Provia, Velvia, Eternia as well as a number of other film style looks including monochrome.
You also have a huge range of codec options in the Fujifilm cameras. You can choose between internal ProRes, H264 and H265, either I frame only or Long GoP, as well as external ProRes Raw. For this project, after much testing comparing ProRes HQ with the H265 options I settled on H265 I frame only at 720mb/s. For me this gave the best balance of excellent 10 bit 4:2:2 image quality but with smaller files than I would have had with ProRes HQ. The camera records to either SD cards or CFExpress cards, there is one slot for each type of card and it can switch from one slot to the other as one fills up.
For many shots the GFX-100 II was used on a 6m Jib.
For many of the shots the camera was mounted on the end of a 6m camera jib and remotely controlled. I relied heavily on the autofocus for these shots. The AF performed very well considering the challenging lighting and fast movement of the act. But it would sometimes struggle a bit, not always tracking correctly or simply struggling to focus. I guess in part this is down to the very large sensor and extremely shallow DoF. However since shooting this there has been a firmware update for the camera that includes some big improvements to the AF performance, in particular the object tracking, it’s a shame I didn’t have this at that time.
I loved shooting this project with the GFX-100 II. We are now at a time where we have so many camera choices and pretty much every camera can deliver a very good image. So a big part of the decision as to which camera to use will come from deciding on how you want your project to look. Often most of the look will come from the lenses you choose and you lighting. The GFX-100 II does bring something a little bit different to all the full frame cameras out there today. That huge sensor when paired with a fast lens can deliver an extremely shallow depth of field, even at wider focal lengths. It is a fairly bulky camera, but it remains easy to use. I don’t see it as a replacement for my more Full Frame cameras, but it is certainly a camera I would use for special projects like this.
Also a big shout out to Nanlite and Prolight Direct for providing the lights for the shoot. I used a Nanlite 720B with a Nanlite PJB projector lens and gobo to create the shaft of light from the rear that is the main light source. There was a Nanlight FC-500B (really nice low cost bi-colour COB fixture) with a Fresnel lens providing some foreground fill light. To light the singer when she was sitting on the floor towards the rear I used another 720B with another projector lens and used the shutters to create a very small pool of light exactly where she was sitting. Then to add some interest to the otherwise black background I used 6x 4ft Pavotubes.
Other points of interest for the shoot: We had to bring in 3 tonnes of top soil to cover the floor area. The location is a circus training space called Unit 15 in Bristol in the UK. It’s a big space and we shot this in February when it was freezing cold, it didn’t get very warm inside! When the circus performers rise up into the air they are counterbalanced by 2 riggers on the other end of their ropes, the riggers sliding down a vertical truss as the artists rise up. This is a highly skilled job and the act couldn’t exist without them so a big thank you to David, Barney and Fran, the riggers for the shoot.
Below you will find the behind the scenes video for the project:
This is part 2 of my 2 part look at whether small cameras such as a Sony FX3 or A1 really can replace full size cinema cameras.
For this part of the article to make sense you will want to watch the YouTube clips that are linked here full screen at at the highest possible quality settings, Preferably 4K. Please don”t cheat, watch them in the order they are presented as I hope this will allow you to understand the points I am trying to make better.
Also, in the videos I have not put the different cameras that were tested side by side. You may ask why – well it’s because if you do watch a video online or a movie in a cinema you don’t see different cameras side by side on the same screen at the same time. A big point of all of this is that we are now at a place where the quality of even the smallest and cheapest large sensor camera is likely going to be good enough to make a movie. It’s not necessarily a case of is camera A better than camera B, but the question is will the audience know or care which camera you used. There are 5 cameras and I have labelled them A through to E.
The footage presented here was captured during a workshop I did for Sony at Garage Studios in Dubai (if you need a studio space in Dubai they have some great low budget options). We weren’t doing carefully orchestrated camera tests, but I did get the chance to quickly capture some side by side content.
So lets get into it.
THE FINAL GRADE:
In many regards I think this is the most important clip as this is how the audience would see the 5 cameras. It represents how they might look at the end of a production. I graded the cameras using ACES in DaVinci Resolve.
Why ACES? Well, the whole point of ACES is to neutralise any specific camera “look”. The ACES input transform takes the cameras footage and converts it to a neutral look that is meant to represent the scene as it actually was but with a film like highlight roll off added. From here the idea is that you can apply the same grade to almost any camera and the end result should look more or less the same. The look of different cameras is largely a result of differences in the electronic processing of the image in post production rather than large differences in the sensors. Most modern sensors capture a broadly similar range of colours with broadly similar dynamic range. So, provided you know the what recording levels represent what colour in the scene, it is pretty easy to make any camera look like any other, which is what ACES does.
The footage captured here was captured during a workshop, we weren’t specifically testing the different cameras in great depth. For the workshop the aim was to simply show how any of these cameras could work together. For simplicity and speed I manually set each camera to 5600K and as a result of the inevitable variations you get between different cameras, how each is calibrated and how each applies the white balance settings there were differences between in the colour balance of each camera.
To neutralise these white balance differences the grading process started by using the colour chart to equalise the images from each camera using the “match” function in DaVinci Resolve. Then each camera has exactly the same grade applied – there are no grading differences, they are all graded in the same way.
Below are frame grabs from each camera with a slightly different grade to the video clips, again, they all look more or less the same.
The graded image from camera A. Click on the image to view the full resolution image.
The graded image from camera B. Click on the image to view the full resolution image.
The graded image from camera C. Click on the image to view the full resolution image.
The graded image from camera D. Click on the image to view the full resolution image.
The graded image from camera E. Click on the image to view the full resolution image.
The first thing to take away from all of this then is that you can make any camera look like pretty much any other and a chart such as the “color checker video” and software that can read the chart and correct the colours according to the chart makes it much easier to do this.
To allow for issues with the quality of YouTube’s encoding etc here is a 400% crop of the same clips:
What I am expecting is that most people won’t actually see a great deal of difference between any of the cameras. The cheapest camera is $6K and the most expensive $75K, yet it’s hard to tell which is which or see much difference between them. Things that do perhaps stand out initially in the zoomed in image are the softness/resolution differences between the 4K and 8K cameras, but in the first un cropped clip this difference is much harder to spot and I don’t think an audience would notice especially if the one camera is used on it’s own so the viewer has nothing to directly compare it with. It is possible that there are also small focus differences between each camera, I did try to ensure each was equally well focussed but small errors may have crept in.
WHAT HAPPENS IF WE LIFT THE SHADOWS?
OK, so lets pixel peep a bit more and artificially raise the shadows so that we can see what’s going on in the darker parts of the image.
There are differences, but again there isn’t a big difference between any of the cameras. You certainly couldn’t call them huge and in all likelihood, even if for some reason you needed to raise or lift the shadows by an unusually large amount as done here (about 2.5 stops) the difference between “best” and “worst” isn’t large enough for it to be a situation where any one of these cameras would be deemed unusable compared to the others.
SO WHY DO YOU WANT A BETTER CAMERA?
So, if we are struggling to tell the difference between a $6K camera and a $75K one why do you want a “better” camera? What are the differences and why might they matter?
When I graded the footage from these cameras in the workshop it was actually quite difficult to find a way to “break” the footage from any of them. For the majority of grading processes that I tried they all held up really well and I’d be happy to work with any of them, even the cameras using the highly compressed internal recordings held up well. But there are differences, they are not all the same and some are easier to work with than the others.
The two cheapest cameras were a Sony FX3 and a Sony A1. I recorded using their built in codecs, XAVC-SI in the FX3 and XAVC-HS in the A1. These are highly compressed 10 bit codecs. The other cameras were all recorded using their internal raw codecs which are either 16 bit linear or 12 bit log. At some time I really do need to do a proper comparison of the internal XAVC form the FX3 and the ProResRaw that can be recorded externally. But it is hard to do a fully meaningful test as to get the ProResRaw into Resolve requires transcoding and a lot of other awkward steps. From my own experience the difference in what you can do with XAVC v ProResRaw is very small.
One thing that happens with most highly compressed codecs such as H264 (XAVC-SI) or H265(XAVC-HS) is a loss of some very fine textural information and the image breaking up into blocks of data. But as I am showing these clips via YouTube in a compressed state I needed to find a way to illustrate the subtle differences that I see when looking at the original material. So, to show the difference between the different sensors and codecs within these camera I decided to pick a colour using the Resolve colour picker and then turn that colour into a completely different one, in this case pink.
What this allows you to see is how precisely the picked colour is recorded and it also shows up some of the macro block artefacts. Additionally it gives an indication on how fine the noise is and the textural qualities of the recording. In this case the finer the pink “noise” the better, as this is an indication of smaller, finer textural differences in the image. These smaller textural details would be helpful if chroma keying or perhaps for some types of VFX work. It might (and say might because I’m not convinced it always will) allow you to push a very extreme grade a little bit further.
I would guess that by now you are starting to figure out which camera is which – The cameras are an FX3, A1, Burano, Venice 2 and an ArriLF.
In this test you should be able to identify the highly compressed cameras from the raw cameras. The pink areas from the raw cameras are finer and less blocky, this is a good representation of the benefit of less compression and a deeper bit depth.
Camera A. Click on the image to view the full resolution image.
Compression and codec Camera B. Click on the image to view the full resolution image.
Compression and codec Camera C. Click on the image to view the full resolution image.
Compression and codec Camera D. Click on the image to view the full resolution image.
Compression and codec Camera E. Click on the image to view the full resolution image.
But even here the difference isn’t vast. It certainly, absolutely, exists. But at the same time you could push ANY of these cameras around in post production and if you’ve shot well none of them are going to fall apart.
As a side note I will say that I find grading linear raw footage such as the 16 bit X-OCN from a Venice or Burano more intuitive compared to working with compressed Log. As a result I find it a bit easier to get to where I want to be with the X-OCN than the XAVC. But this doesn’t mean I can’t get to the same place with either.
RESOLUTION MATTERS.
Not only is compression important but so too is resolution. To some degree increasing the resolution can make up for a lesser bit depth. As these camera all use bayer sensors the chroma resolution will be somewhat less than the luma resolution. A 4K sensor such as the one in the FX3 or the Arri LF will have much lower chroma resolution than the 8K A1, Burano or Venice 2. If we look at the raised shadows clip again we can see some interesting things going on the the girls hair.
If you look closely camera D has a bit of blocky chroma noise in the shadows. I suspect this might be because this is one of the 4K sensor cameras and the lower chroma resolution means the chroma noise is a bit larger.
I expect that by now you have an idea of which camera is which, but here is the big reveal: A is the FX3, B is the Venice 2, C is Burano, D is an Arri LF, and E is the Sony A1.
What can we conclude from all of this:
There are differences between codecs. A better codec with a greater bit depth will give you more textural information. It is not necessarily simply that raw will always be better than YUV/YCbCr but because of raws compression efficiency it is possible to have very low levels of compression and a deep bit depth. So, if you are able to record with a better codec or greater bit depth why not do so. There are some textural benefits and there will be fewer compression artefacts. BUT this doesn’t mean you can’t get a great result from XAVC or another compressed codec.
If using a bayer sensor than using a sensor with more “K” than the delivery resolution can bring textural benefits.
There are differences in the sensors, but these differences are not really as great as many might expect. In terms of DR they are all actually very close, close enough that in the real world it isn’t going to make a substantial difference. As far as your audience is concerned I doubt they would know or care. Of course we have all seen the tests where you greatly under expose a camera and then bring the footage back to normal, and these can show differences. But that’s not how we shoot things. If you are serious about getting the best image that you can, then you will light to get the contrast and exposure that you want. What isn’t in this test is rolling shutter, but generally I rarely see issues with rolling shutter these days. But if you are worried about RS, then the Venice 2 is excellent and the best of the group tested here.
Assuming you have shot well there is no reason why an audience should find the image quality from the $6K FX3 unacceptable, even on a big screen. And if you were to mix and FX3 with a Venice 2 or Burano, again if you have used each camera equally well I doubt the audience would spot the difference.
BACK TO THE BEGINNING:
So this brings me back to where I started in part 1. I believe this is the age of the small camera – or at least there is no reason why you can’t use a camera like an FX3 or an A1 to shoot a movie. While many of my readers I am sure will focus on the technical details of the image quality of camera A against camera B, in reality these days it’s much more about the ergonomics and feature set as well as lens and lighting choices.
A small camera allows you to be quick and nimble, but a bigger camera may give you a lot more monitoring options as well as other things such as genlock. And….. if you can – having a better codec doesn’t hurt. So there is no – one fits all – camera that will be the right tool for every job.
As Sony’s new Burano camera starts to ship – a relatively small camera that could comfortably be used to shoot a blockbuster movie we have to look at how over the last few years the size of the cameras used for film production has reduced.
Which was shot with an 8K Venice 2 and which was shot with a 4K FX3?
Only last year we saw the use of the Sony FX3 as the principle camera for the movie the Creator. What is particularly interesting about the Creator is that the FX3 was chosen by the director Gareth Edwards for a mix of both creative and financial reasons.
To save money or to add flexibility?
To save money, rather than building a lot of expensive sets Edwards chose to shoot on location using a wide and varied range of locations (80 different locations) all over Asia. To make this possible he used a smaller than usual crew. Part of the reasoning that was given was that it was cheaper to fly a small crew to all these different locations than to try to build a different set for each part of the film. The film cost $80 million to make and took $104 million in the box office, a pretty decent profit at a time when many movies take years to break even.
FX3 on gimbal during the filming of The Creator
The FX3 was typically mounted on a gimbal and this allowed them to shoot quickly and in a very fluid manner, making use of natural light where possible. A 2x anamorphic lens was used and the final delivery aspect ratio was a very wide 2.76:1. The film was edited first and then when the edit was locked down the VFX elements were added to the film. Modern tracking and rotoscoping techniques make it much easier to add VFX into sequences without needing to use green or blue screen techniques and this is one of those areas where AI will become a very useful and powerful tool.
You don’t NEED a big camera, but you might want one.
So, what is clear is that you don’t NEED a big camera to make a feature film and The Creator demonstrates that an FX3 (recording to an Atomos Ninja) offers sufficient image quality to stand up to big screen presentation. I don’t think this is really anything new, but we have now reached the stage where the difference in image quality between a cheap $1500 camera like the FX30 and a high end “cinema” camera like the $70K Venice 2 is genuinely so small that an audience probably won’t notice.
There may be reasons why you might prefer to have a bigger camera body – it does make mounting accessories easier and will often have much better monitoring and viewfinder options. And you may argue that a camera like Venice can offer greater image quality (as you will see in part 2 – it technically does have a higher quality image than the FX3), but would the audience actually be able to see the difference and even if they can would they actually care? And what about post production – surely a better quality image is a big help with post – again come back for part 2 where I explore this in more depth.
Which is the Arri LF and which is the Sony A1?
And small cameras will continue to improve. If what we have now is already good enough things can only get better.
8K Benefits??
Since the launch of Burano I’ve become more and more convinced of the benefits of an 8K sensor – even if you only ever intend to deliver in 4K, the extra chroma resolution from actually having 4K of R and B pixels makes a very real difference. Venice 2 really made me much more aware of this and Burano confirms it. Because of this I’ve been shooting a lot more with the Sony A1 (which possibly shares the same sensor as Burano). There is something I really like about the textural quality in the images from the A1, Burano and Venice 2 (having said that after spending hours looking at my side by side test samples from both 4K and 8K cameras while the difference is real, I’m not sure it will always be seen in the final deliverable). In addition when using a very compressed codec such as the XAVC-HS in the A1 recording at 8K leads to smaller artefacts which then tend to be less visible in a 4K deliverable. This allows you to grade the material harder than perhaps you can with similarly compressed 4K footage. The net result is the 10 bit 8K looks fantastic in a 4K production.
Sony A1 cropped and zoomed in 6x.
I have to wonder if The Creator wouldn’t have been better off being shot with an A1 rather than an FX3. You can’t get 8K raw out of an A1, but the extra resolution makes up for this and it may have been a better fit for the 2x anamorphic lens that they used.
So many choices….
And that’s the thing – we have lots of choices now. There are many really great small cameras, all capable of producing truly excellent images. A small camera allows you to be nimble. The grip and support equipment becomes smaller. This allows you to be more creative. A lot of small cameras are being used for the Formula 1 movie, small cameras are often mixed with larger cameras and these days the audience isn’t going to notice.
Plus we are seeing a change in attitudes. A few years ago most cinematographers wouldn’t have entertained the idea of using a DSLR or pocket sized camera as the primary camera for a feature. Now it is different, a far greater number of DP’s are looking at what a small camera might allow them to do, not just as a B camera but as the A camera. When the image quality stops being an issue, then small might allow you to do more.
This doesn’t mean big cameras like Venice will go away, there will always be a place for them. But I expect we will see more and more really great theatrical releases shot with cameras like the FX3 or A1 and that makes it a really interesting time to be a cinematographer. Again, look at The Creator – this was a relatively small budget for a science fiction film packed with CGI and other effects. And it looked great. Of course there is also that middle ground, a smaller camera but with the image quality of a big one – Burano perhaps?
In Part 2……
In part 2 I’m going to take some sample clips that I grabbed at a recent workshop from a Venice 2, Burano, A1 and FX3 and show you just how close the footage from these cameras is. I’ll also throw in some footage from an Arri LF and then I’ll “break” the footage in post production to give you an idea of where the differences are and whether they are actually significant enough to worry about.
Sony have started a teaser campaign for a new camera called Burano. – Well, actually Sony haven’t said its a camera but if you look at the pictures it is pretty obvious that is what it is and the CineAlta badge is a huge clue. And I have shot with it quite extensively on two different continents and I have to say that this is an announcement not to be missed because it is very, very nice.
It will be launched at IBC in Amsterdam, so if you want to actually see it and get your hands on it, that will be your first opportunity. Then I will be doing a webinar about it with Visual Impact on the 20th of September (Click Here) and the following week you will have an opportunity to join me for a Burano and Cooke lens event at CVP in Brussels on the 28th of September (Click Here).
Then in October and November I will be hosting more events in the UK and as the dates for these get confirmed I’ll let you know them.
This is going to be big!
And for those that don’t know:
Burano is a lot like Venice and very close to Venice. There are some similarities but also many differences. Burano might be considered to be a smaller version of Venice as it is a small island with many canals, gondolas and boats in the same lagoon as Venice. It’s around 6Km from Venice and actually closer to Venice airport than Venice itself. To get to Burano from the airport you take a water taxi, water bus or some other boat. The buildings along the canals in Burano are all painted bright colours and the island is famous for its lace makers. Its a very pretty filming location, I shot there a few years ago, but there is very little hotel accommodation, so most that visit Burano will be day trippers from Venice.
I’ve been aware of this production, shot entirely with the Sony FX3 for some time. But I wanted to wait and see some footage before passing any comments. Well, the first trailer is out now and it looks great.
But really that shouldn’t be a surprise. The Sony FX3 is a small camera that delivers a very high quality image. It shoots S-Log3 offering 4K files with in excess of 14 stops of dynamic range. I wrote about the rise of small digital cinema cameras last year (The Rise Of The Small Cinema Camera). You don’t have to go that far back and films were being shot with digital cinema cameras with similar DR at 2.8K. And of course lens choice, lighting, composition, set design, post production etc are also key to great images. And when you have a decent budget there is no reason why any of these should be inferior just because you are using a smaller camera. At this stage however we are only seeing highly compressed trailers online. It will be interesting to see how it looks on an IMAX screen, but I suspect it will look fine.
I do find it an interesting choice to choose to shoot the entire film with the FX3. I doubt it would have been for budget reasons, the cost of the camera is a teeny tiny part of the budget on a feature like this ($80 million?) and lets face it an FX6 doesn’t cost much more and a Venice would have been easily affordable. The small size of the FX3 does bring some benefits, in the BTS film below you can see it being used on small lightweight gimbals (DJI RS3 I think) as well as small camera cranes. These can get into smaller spaces than bulkier gimbals and jibs, I expect this allowed for a very fluid shooting style. But at the same time you can see that they used wireless monitoring and a wireless follow focus. I also expect there would have been some kind of timecode feed as well as wireless audio. It can be difficult to find places to mount all this stuff with a small camera. In addition, with the FX3 the HDMI output has some limitations if you still want to see an image on the built in LCD and generally SDI is preferable over HDMI. Perhaps if I had been asked to shoot this I might have used a mix of the FX3 and the FX6. Or perhaps even a Venice and then used the FX3 where portability and flexibility was paramount. But the fact remains that it appears that a very good looking film has been shot entirely with the FX3 and audiences are unlikely to realise that the film they are watching was shot with such a relatively cheap camera.
It really is a great time to be a film maker. The majority of the cameras on the market today are perfectly capable of being used to shoot a movie. I’ve been working on a another blockbuster feature that used the FX3 alongside a Venice 2 and again the production is confident the audience won’t notice. So, really it’s up to you to develop your own skills, lighting, composition, framing and – story telling – those are the things you need to focus because you can’t blame the camera anymore.
Don’t know which camera from the cinema line to use for what? When would the FX30 be a good idea and when would the FX9 be better? I’m hosting an interactive webinar on this on Wednesday the 12th of July. Please – ask questions, this free session is an opportunity for you to ask those questions about which to use and the pro’s and cons of each. https://www.visuals.co.uk/events/events.php?event=eid1991778057-924
The XAVC family of codecs was introduced by Sony back in 2014. Until recently all flavours of XAVC were based on H264 compression. More recently new XAVC-HS versions were introduced that use H265. The most commonly used versions of XAVC are the XAVC-I and XAVC-L codecs. These have both been around for a while now and are well tried and well tested.
XAVC-I
XAVC-I is a very good Intra frame codec where each frame is individually encoded. It’s being used for Netflix shows, it has been used for broadcast TV for many years and there are thousands and thousands of hours of great content that has been shot with XAVC-I without any issues. Most of the in flight shots in Top Gun Mavericks were shot using XAVC-I. It is unusual to find visible artefacts in XAVC-I unless you make a lot of effort to find them. But it is a high compression codec so it will never be entirely artefact free. The video below compares XAVC-I with ProResHQ and as you can see there is very little difference between the two, even after several encoding passes.
XAVC-L
XAVC-L is a long GOP version of XAVC-I. Long GoP (Group of Pictures) codecs fully encode a start frame and then for the next group of frames (typically 12 or more frames) only store any differences between this start frame and then the next full frame at the start of the next group. They record the changes between frames using things motion prediction and motion vectors that rather than recording new pixels, moves existing pixels from the first fully encoded frame through the subsequent frames if there is movement in the shot. Do note that on the F5/F55, the FS5, FS7, FX6 and FX9 that in UHD or 4K XAVC-L is 8 bit (while XAVC-I is 10 bit).
Performance and Efficiency.
Long GoP codecs can be very efficient when there is little motion in the footage. It is generally considered that H264 long GoP is around 2.5x more efficient than the I frame version. And this is why the bit rate of XAVC-I is around 2.5x higher than XAVC-L, so that for most types of shots both will perform similarly. If there is very little motion and the bulk of the scene being shot is largely static, then there will be situations where XAVC-L can perform better than XAVC-I.
Motion Artefacts.
BUT as soon as you add a lot of motion or a lot of extra noise (which looks like motion to a long GoP codec) Long GoP codecs struggle as they don’t typically have sufficiently high bit rates to deal with complex motion without some loss of image quality. Let’s face it, the primary reason behind the use of Long GoP encoding is to save space. And that’s done by decreasing the bit rate. So generally long GoP codecs have much lower bit rates so that they will actually provide those space savings. But that introduces challenges for the codec. Shots such as cars moving to the left while the camera pans right are difficult for a long GoP codec to process as almost everything is different from frame to frame including entirely new background information hidden behind the cars in one frame that becomes visible in the next. Wobbly handheld footage, crowds of moving people, fields of crops blowing in the wind, rippling water, flocks of birds are all very challenging and will often exhibit visible artefacts in a lower bit rate long GoP codec that you won’t ever get in the higher bit rate I frame version.
Concatenation.
A further issue is concatenation. The artefacts that occur in long GoP codecs often move in the opposite direction to the object that’s actually moving in the shot. So, when you have to re-encode the footage at the end of an edit or for distribution the complexity of the motion in the footage increases and each successive encode will be progressively worse than the one before. This is a very big concern for broadcasters or anyone where there may be multiple compression passes using long GoP codecs such as H264 or H265.
Quality depends on the motion.
So, when things are just right and the scene suits XAVC-L it will perform well and it might show marginally fewer artefacts than XAVC-I, but those artefacts that do exists in XAVC-I are going to be pretty much invisible in the majority of normal situations. But when there is complex motion XAVC-L can produce visible artefacts. And it is this uncertainty that is a big issue for many as you cannot easily predict when XAVC-L might struggle. Meanwhile XAVC-I will always be consistently good. Use XAVC-I and you never need to worry about motion or motion artefacts, your footage will be consistently good no matter what you shoot.
Broadcasters and organisations such as Netflix spend a lot of time and money testing codecs to make sure they meet the standards they need. XAVC-I is almost universally accepted as a main acquisition codec while XAVC-L is much less widely accepted. You can use XAVC-L if you wish, it can be beneficial if you do need to save card or disk space. But be aware of its limitations and avoid it if you are shooting handheld, shooting anything with lots of motion, especially water, blowing leaves, crowds etc. Also be aware that on the F5/F55, the FS5, FS7, FX6 and FX9 that in UHD or 4K XAVC-L is 8 bit while XAVC-I is 10 bit. That alone would be a good reason NOT to choose XAVC-L.
Please watch the video to see my video review or read on:
A few weeks ago I borrowed an FX3 from Sony for some testing in order to better understand the performance of this budget Cinema Line camera. I used it over a long weekend to shoot some circus acts and to perform some basic tests. By the end of the weekend of testing I decided to get one for myself even though I already own an FX3 and FX6.
I shot various circus acts with the FX30.
So what made me buy the FX30?
For a start it’s cheap. At around $2000 for the body only you get a lot of camera for the money. If you want the same handle as the FX3 with XLR inputs, add another approx $500 to the base price. But as well as the low price I also I really like the fact that it is super 35 rather than full frame. The FX30’s 6K APSC sized sensor delivers really good oversampled 4K from a scan area very similar to super 35mm film. This means you can use it with almost any classic cinema lens, of which there are many to choose from. You can use it with zoom lenses designed for s35 (again which there are many to choose from) as well as lower cost APSC lenses. A combination that I am particularly fond of is the FX30 plus the Sony 18-105mm f4 G APSC power zoom. While this combination isn’t ever going to win an award for the ultimate in image quality it is very reasonable. It gives me great look images at a wide range of focal lengths in a surprisingly small package.
But just how good is the image quality?
Sony advertise the FX6 and FX3 as having 15+ stops of dynamic range, while only claiming 14+ stops for the FX30. So one of the first tests that I did was to compare the dynamic range of both the FX6 and FX30 using my home made dynamic range tester. While this device isn’t necessarily ultra accurate, it is consistent and it allows me to visually compare the DR of the two cameras. I also thought it would be interesting to include the FS7, another s35 camera in my tests.
Dynamic range test to compare the FX30 to the FX6
As you can see from the above image, the dynamic range of the FX30 is extremely close to that of the FX6, so close in fact that I was unable to measure a difference with my home made tester. There is a 15th stop buried deep in the noise of both cameras and at 800 ISO the noise is very similar from both camera, if anything, visually I prefer the look of the very fine noise from the FX30, probably a result of the 6K over sampling.
But what about compared to the FS7? In this image you can see how in the shadows the FS7 produces a lot of coloured chroma noise compared to the FX30. It is this chroma noise that makes it desirable to expose the FS7 a bit brighter than Sony’s base recommendation as it is quite distracting in lower exposures. So against the FS7, for me the FX30 is a clear winner in the dynamic range stakes.
Coloured noise in the shadows of the FS7 limit the useable shadow range compared to the FX30/FX3/FX6. In a video sequence the FS7’s noise is very obvious. Click on the image to enlarge it.
What about resolution?
OK, so the FX30 does not lack dynamic range, what about resolution, how does it compare with the FX6? To see this image larger please click on it. And be aware that scaling of the image that may be happening in your browser or computer and that scaling may add aliasing and moire to the images not in the original.
Comparing the resolution of the FX30 and the FX6. Click on the image to enlarge it.
What you can see from the above test is that aliasing starts to occur at a slightly lower resolution for the FX6 than the FX30. Aliasing happens when the resolution of the image falling on the sensor exceeds the resolving power of the sensor. This result isn’t really a surprise, the FX6 like the FX3 has a sensor that is a little over 4K pixels wide and it would appear that Sony tuned the optical filtering to squeeze as much resolution from this sensor as possible. Meanwhile the FX30 has a 6K pixel wide sensor, so it is easier to get close to 4K resolution without excessive aliasing.
We can also see a difference in the coloured moire of these two cameras.
The FX6 produces more moire and aliasing than the FX30, click on the image to enlarge.
And I also chose to test the FS7 to see how much moire the FS7 produced. The FS7 was the worst of the 3 cameras by some way with a fair amount of strong coloured moire.
The FS7 produces more moire and aliasing than both the FX30 and the FS7, click on the image to enlarge.
I think what we are seeing here is simply improvements in the design of the Optical Low Pass Filter (OLPF) combined with the oversampled 6K sensor of the FX30 delivering an improvement in both resolution and moire/aliasing performance. The FX30 is a camera that is 8 years younger than the FS7, so you would hope that it would be better.
So, in the resolution stakes, the FX30 wins against the FS7, FX6 and FX3.
What about low light performance?
The FX30 has a Dual Base ISO sensor with 2 base ISO’s when shooting S-Log3 of 800 and 2500 ISO. The performance at these 2 ISO is very similar. The dynamic range is broadly the same and the noise is similar. But I would not say the noise is the same, there is more noise at 2500 than there is at 800, but not significantly more.
On the other hand the FX6 has a dual sensitivity sensor and its two base ISO’s are 800 and 12,800. This is a huge difference. You would need to add 24dB of gain to get from 800 ISO to 12,800 ISO and while the 12,800 base is noticeably noisier than the 800 ISO base, it is still quite useable. There is a small reduction in dynamic range at 12,800, but it isn’t really significant.
If you need to shoot in very, very low light the FX6 and FX3 are the clear winners, they are more sensitive than the FX30. But the FX30 isn’t as far behind as you might think. The 6K to 4K oversampling means the noise grain is very fine, so even with a bit of extra gain added in post production to bring it up to the equivalent of 12,800 ISO it doesn’t look terrible. It’s clearly not as good as the FX6, but if you needed to shoot in very low light the FX30 isn’t going to be a complete disaster.
First the FX6:
FX6 shot at 12,800.
And then the FX30, shot using the exact same light levels and exposure using 2500 ISO and then graded to match the FX6 which was at 12,800 ISO.
FX30 shot at 2500 ISO then graded to match the FX6. Same light level and exposure as the FX6.
I recommend you watch the video review to see these frames larger. There is more noise in the final FX30 image, but it’s not as far from the FX6 as you might imagine. But, on the sensitivity stakes, the FX6/FX3 are without doubt the winners.
What about colour matching?
A couple of quick tests, done both with S-Cinetone and S-Log3 confirmed what I expected I would find. As the FX30 is a part of Sony’s Cinema Line it looks pretty much like every other Cinema Line camera. The colours are extremely close to the FX6. It’s not totally identical, There are some very, very small differences. You do need to match the white balance of both as if you dial the same preset into both the colour temperature of each will be a little off, but once you find the matching white balance the images each produces will be close enough that only close side by side, like for like examination will reveal the subtle differences that do exist. I certainly have no concerns over using both the Fx30 and FX6 on the same shoot.
What else do I need to know?
The FX30 does have more rolling shutter than the FX6, but it really isn’t terrible, it’s little different to the FS7. I suggest you watch the video and look at the circus footage that I shot with the FX30, rolling shutter didn’t cause me any issues.
The one thing that the FX30 does exhibit is a little bit of image smear. This occurs when you have a very bright highlight against a very dark background. What you get is a brightening of the background in line with the bright highlight. The FX6 isn’t totally smear free, but it’s very difficult to see the smear on the FX6, it’s not quite so hard to find it on the FX30. But for the vast majority of real world applications I doubt this will cause any major concerns, it certainly didn’t spoil any of my circus footage which often included very bright lights agains dark backgrounds.
FX30 CMOS smear (circled in yellow)
As you can see, even when looking for it, it isn’t always obvious.
In Conclusion.
Both practically and technically I really like the FX30. Mine will be used on my gimbal with the 18-105 zoom or handheld as a pocket sized camera (yeah, OK, a very big pocket). It has all the same codecs as the FX3 and it has breathing compensation, a fine step variable shutter (similar to ECS shutter) and you can use it as a very high quality webcam. It has the same CineEI modes as the FX3 plus an additional CineEI mode that allows you to add gain to the S-Log3 recordings.
Technically it performs really well. It has great DR and delivers a high resolution image with very well controlled aliasing and moire. Skin tones look great, full of subtle and fine textures. It’s plenty sensitive enough for most normal applications thanks to it’s two base ISO’s of 800 and 2500 (for S-Log3) and the colours extremely closely match those of the FX6, FX3 and FX9.
For the money, the FX30 is a lot of camera.
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